Sunday, December 5, 2004

I'm still alive

Just a note that I'm still alive ... just have not posted anything recently

Monday, September 13, 2004

UT2004 Patch 3323 is official

 From: Steve Polge Subject: [ut2004servers] UT2004 Patch 3323 is official Date: Mon, 13 Sep 2004 12:43:27 -0400  Epic Games is releasing patch version 3323 as the fourth official patch for Unreal Tournament.com. This is identical to the beta 3323 we released earlier. You can download the windows version from ----------- url withheld ----------- Please mirror it, and don't provide public links to that address.  This patch is completely compatible with the retail version and previous patches - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary.  The patch change list is included in the patch. After installing the patch, you can find it at ut2004\help\readmepatch.int.txt  - Steven Polge 

Mirrors for the Windows version of the patch are available from
http://downloads.unrealadmin.org/UT2004/Patches/Windows/ut2004-winpatch3323.exe
http://www.ut-fun.de/links/onelink.php?showid=813
http://www.pcgamingleague.com/files/ut2004-winpatch3323.exe
http://www.aimhere.nl/dload.php?action=file&file_id=112

Tuesday, August 31, 2004

Better Late than Never

Ryan Gordon has posted the fixed UT2004 linux 3270 patch. Initial reports are good that this fixes the instagib bug on the client side.
From:  Ryan C. Gordon 
To: ut2004@icculus.org
Subject: [ut2004] 3270.1 Patch
Date: Tue, 31 Aug 2004 09:48:44 -0400

Hey, better late than never.
http://0day.icculus.org/ut2004/ut2004lnxpatch3270-1.tar.bz2
x86 and amd64 binaries included.

--ryan.

Mirrors available are:
http://download.factoryunreal.com/ut2004-lnxpatch3270-1.tar.bz2
http://www.unrealadmin.org/forums/showthread.php?t=7770
http://www.pcgamingleague.com/files/ut2004-lnxpatch3270-1.tar.bz2
http://www.areuhard.com/patches/ut2004-lnxpatch3270-1.tar.bz2

Monday, July 26, 2004

Well what now?

Well the new server has been running rather well so far ::knocks on wood::. I guess the next this is to update the code and add features to it. This little news bulletin is nice, but having a links section and a real stories section would be wonderful heh?

Friday, June 25, 2004

Move finally complete WOOHOO!!!

Finally have a server in place and running!! This was a much more painful transition than I imagined it could be. I ended up rebuilding the hardware and part of the problems I found after much research was that the model of network card we were using in the server was less than totally reliable (issues with early 3c59x and 3c90x cards). That is finally figured out so hopefully things are finally sorted out with any luck.

subsolar

Wednesday, May 19, 2004

Tuesday, May 18, 2004

Two new server added to server list.

I've added two new servers to the server list on this site.

ut2004://205.206.12.134:7777/ {SBD} Goat's UT2004 Server - Edmonton, AB

ut2004://24.170.25.23:8410/ <::>MiSSiPPi_ROADKILL

Saturday, March 27, 2004

Some news and links to UT2004 Downloads

Well some new news and to sum up some useful information . . .

Epic Games has announced that they will be merging with Scion Studios, whose founder was lead designer for America's Army which used the unreal engine. The press release can be found here. Does anybody besides me remember when they were known as "Epic Mega Games"? I've still have copies of Jazz Jackrabbit and Epic Pinball.

Links to useful add-ons for UT2004 from BeyondUnreal:
- Onlaught Map ONS-Icarus
- UTsecure for UT2K4 is here
- UT2004 Dedicated Server is here, in case you don't have it.

Anti TCC has been released for ut2004 and can be found here thanks to Wormbo for releasing this.

Also the redirect we are using is at http://uz2.gameservers.net/ the upload page is http://uz2.gameservers.net/upload/ ... thanks to SJ for finding the redirect.

If anybody has any information they would like me a post you can send it to me at subsolar at subsolar dot org.

Friday, March 19, 2004

Links for UT2004 Admins

Server INI reference:
http://www.unrealadmin.org/modules.php?name=Sections&op=viewarticle&artid=37

Command Line options:
http://www.unrealadmin.org/modules.php?name=Sections&op=viewarticle&artid=38

Also of note is the fact that ATARI will start renting servers on a month to month basis starting 3/22 according to this article.

-subsolar

Monday, March 15, 2004

UT2004 Retail On the Way

UT2004 Full version has been released along with the retail dedicated server. I'm downloading the server as I type this on this server and will install it as soon as I get my copy!!

Pretty hefty download of 777MB!!! Should take me a 8 hours to download at 30-40KB a second. Download your copy by following the link in this story. If you have bittorrent installed you can download it and spread the bandwidth by http://www.unrealadmin.org/downloads/UT2004-Misc/UT2004-3186-DedicatedServer.zip.torrent

If you need a bittorrent client you can check out http://bitconjurer.org/BitTorrent/.

- subsolar

Friday, March 5, 2004

UT2004 Gone Gold!!

According to this story, UT2004 is going gold ... can't wait for my pre-order to arrive!!

LOS ANGELES – March 4, 2004 – Atari and Epic Games are pleased to announce that development is complete on Unreal® Tournament 2004, the highly anticipated follow-up to last year’s smash Unreal Tournament 2003 and the third installment in the mega-selling Unreal Tournament franchise. The game is expected to be available at retail stores worldwide on March 15.

Monday, February 23, 2004

TDM results

Well, our first competitive TDM went off without a hitch (we won).

The HTM hosted server had plenty of bandwidth to allow 6 spectators...a very cool thing.

We hope to have a rematch soon!

Tuesday, February 17, 2004

Upcoming TDM - THIS SUNDAY!!

From Steve's Message.....

Hello ladies and gentlemen,

As you know we have a TDM game this Sunday (2/22) versus the HTM clan.They're much like us: very varied in skill and out to have fun.

Anyway, I have made a couple of decisions I hope will make this an easyexperience.

1) We will play ALL of our games on one server: the HTM server(unreal://215.15.144.29:7777)
2) Whoever can play will play; we have no set roster
3) Time: 3:00pm Mountain Time, 4:00 Central

Maps: DM-AkBal, DM-GrendelKeep, DM-CBP-Downgrave, DM-CBP-Emporer

Object: to have fun

Plan:
ANYONE who can play will need to show up at the HTM server as close aspossible to 3:00pm Mountain (after is okay so we can rotate). We will rotatethe matches; whoever can play will. I do not want to play all four matches consecutively; I doubt anyone does. Please DO NOT HESITATE TO PLAY!!!! We need the players, do not think you're not welcome if you're rusty or worriedabout slowing the team down. We've never practiced so our expectationscannot be that high to being with ;-)

As with ALL UT, the goal is to have fun. And, to end the games ASAP so I canplay more Onslaught.

This is casual as much as I can make it, but I would like to make sure wehave at least 4 players as long as the matches last. I know HTM has beenpracticing a long time and I think we owe them a good match.

PLEASE feel free to e-mail me if you have any questions. And remember, thereare no stupid questions. If you're wondering about something, it's verylikely other people are wondering about the same thing.

Here is the address of a forum with many questions addressed: http://mobiletoyz.net/h-town/phpbb2/index.php

Steve

Wednesday, February 11, 2004

UT2004 Demo Game server

I've setup a UT2004 Game Demo server at 67.39.230.157:6666 try it out and let me know. This server is running on the same box as my regular UT2003 server, so hopefully I won't get too many players on both at the same time.

sub

Updated Feb 12, 2004 13:03:
I've just added it to the server list so you can see who's there and enabled built-in voice chat support for anybody that wants to try it.

Currently it's setup for Onslaught, which is probably the best team based game I've tried on UT, the map (Torlan) is pretty good, and requires a bit of work to keep control of the nodes.

Tuesday, February 10, 2004

Our first competitive match!!!

We have a Team Deathmatch game setup for Sunday, February 22nd versus the fellas at the {HTM} clan.

We've never played competitively before nor have we practiced TDM before, so this should be interesting ;-)

If you have questions about playing or scheduling e-mail me at steve dot denver at comcast dot net.

More information is located here.

SJAndrew

Friday, February 6, 2004

STNY Permanently offline :^(

Well unfortunately for the UT2003 gaming community stny appears to be permanently off line, apparently due to unthoughtful people complaining about the service.

Taken from http://ut2k3maps.gaming.stny.com/:

I have had to take down the UT2k3 Map redirection service. I do not have the time to maintain it. And no one has stepped forward to volunteer to help code what needed to be done. And I have received one to many emails regarding how I am a jerk for not keeping a FREE SERVICE working. I am sorry to those of you who have depended upon this service. I not only do not have the time to keep it running, I dont have the time to play the game itself.

SJ has found another server that we can use for a redirect at http://uz2.gameservers.net/ the upload page is http://uz2.gameservers.net/upload/. It is not totally clear if this is a public redirect, but at this time it appears so. The SBD clan is also investigating getting our own web space for a clan redirect.