I’ve finished the single player Halo: Reach and am impressed with the good combination of solid game play and good story telling moments and some decent characters.
The controls are responsive for a console game, I’ve been primarily a PC gamer, and the fact it takes a while to whittle down an opponent helps keep the frustration down. I especially liked the space combat portion, being an old player of Wing Commander and Freespace it was something great. There are several well composed cut-scenes to expand on the story. As for characters, my favorite is Jorge as he seemed to be the most human in contrast to the least sympathetic Emile who I really don’t have any feelings for at all. I did find the Campaign to be a bit on the sort side, but I would rather have a good short Campaign rather than a drawn out one where you feel like you are visiting the same places over and over like the original Halo.
I’ve also completed a Campaign Co-Op play though of the game at Heroic difficulty and been paying online in various modes (mostly the “Runble Pit” types). I have yet to meet anyone I find truly objectionable playing Reach unlike other games. Also as mentioned before you don’t get the really objectionable insta-kill moments where you get hit with 1-2 shots and are dead.
Over-all a really great game, and well worth the $40 that it cost as a pre-order ($60 less $20 gift card).
No comments:
Post a Comment